Fixed space time bug and stamina issues caused by anything that replaced / removed the hunger bar.
Fixed errors with newest palladium patch Fixed aging not working with age shifting Fixed Cryo fusion being unlocked before perma frost
- Fixed injection being able to be used while having a power.
- Fixed injections sometimes not giving anything (Probably)
- Fixed intuitive power conformation not working if a item is in the hand
- Slightly nerfed super strengths def bonuses
- Slightly reduced stockpile lighting vfx size
- Added trails to super speed
- Temp replaced arsenal with cryokinetic fusion
- Fixed uncatalyzed traits only working while holding an injection
- Reduced flame leap stamina cost (45 -> 15)
- Misc bug fixes
Changelog :
- Fixed some abilities being unrollable
- Tweaked ability rarity
- Fixed spatial armaments repair/damage systems
- Increased catalyzing cost 20 --> 50 per
- Added bar to stockpile / removed 50k min requirement + added a base amount of stats
- Fixed clairvoyance when using names (No longer use "" around the entity selectors)
- Added a bunch of bug fixes
- Fixed Geokinetic Armor not picking the best material
- Stockpile adding extra cost per power instead of just for Stockpile
- Transferal now uses ability weight as a variable in the stamina % lost during transfer instead of a flat 5% for every power (Better the power the more max stamina lost)
- Fixed chance to get power on spawn not working
- Fixed heroes gui showing when not awakened
- Fixed genetic scanner not showing un-awakened powers
- Fixed pills not suppressing powers
- Fixed stockpile not effecting genetic stability
- Fixed intuitive and genetic blockers not protecting both eyes from Ocular Psychogenesis
- Made pocket reality entrance the last point you left at
- Muscle inducement now displays the current stage
- Reworked Geokinetic Armor (rock attraction animations coming soon)
- Fixed super strength having muscle inducement blurbs
- Fixed super strength bugging if you also have muscle inducement
- Fixed injections not working with catalyst
- Fixed catalyst having half cost with transfer / absorption
- Fixed replication being unable to copy intuitive powers
- Added recipes for the Genetic Booster, Genetic Blocker, and Improved Strange Pills
- Fixed intuitive replication
- Fixed Spatial Armaments
-
The currently emulated ability with replication now applies weight, however it is 1.25x lighter than normal
-
Intuitive can now only copy one power per brain and can choose not to copy any powers (This still destroys the brain)
-
Increased stockpile ability cost across the board
-
Parallel Processing weight 10 -> 5
-
Added genetic booster (increases stability by 20 for 5 minutes)
-
Added genetic blocker (Requires genetic sequencer in offhand to program) prevents specific power from being deleted with erasure pill however the blocker is removed when using a erasure pill so a new one has to be used after, Blocker can be checked with sequencer.
-
Added improved strange pills (These last 2x longer than normal ones and cleanse copy powers of all abilities inside (except Ocular Psychogenesis) and doesn't remove intuitive origin powers)
-
Added new power, [Spatial Armaments]
- Fixed players randomly having tons of abilities they shouldn't
- Fixed injection recipe being gone
- Fixed randomly getting powers
- Fixed absorption crashing the game
- Genetic Stability has been added (It's a brave new world) [Find information in the new spoiler!]
- Genetic Stability Tester has been added
- Empathic Mimicry has been nerfed. Perfect Recall is now Advanced Recall, which just makes it so instead of being able to use all your abilities at once, you get three free recalls without point consumption and then have to use concentration points again.
- Fixed kitsune fox fire not dealing damage and causing a crash
- Fixed clairvoyance crash
- Reworked replication. You can only use one ability at a time now.
- Fixed injections not working
- Fixed absorption not working
-
Rebalanced Ability Absorption and Ability Transferal
-
Fixed issue with Kitsune Mimicry not draining stamina
-
Fixed the catalyst not taking stamina
-
Rebalanced ability odds
-
Added flight progression
-
Added new ability: Super Strength
(Now on Modrinth!)