The Changelog:
[Release 1.19.1-v1.8.1]:
- Fixed crash when hovering over "Only Show Secure Chat" option in chat settings (#120).
[Release 1.19.1-v1.8.0]:
- Each color of Chat Trust Status indicator and "Chat messages can't be verified" toast now have individual config options tied to them (thanks Madis0, #110);
- "Only Show Secure Chat" option in chat settings is now greyed out with the mod installed (thanks kevinthegreat1, #117);
- Updated Italian translation (thanks WVam, #115).
[Release 1.19.1-v1.7.2]:
- Fixed "convertToGameMessage" option not working correctly (#113);
- Fixed players being unable to join Realms with this mod. All Realms servers are now treated as unsafe (#108);
- Expanded the context of warning when joining unsafe servers (thanks Madis0, #112);
- Added Romanian translation (thanks Secret-chest, #104);
- Added Korean translation (thanks xlzv, #105);
- Added Traditional Chinese and updated Simplified Chinese translation (thanks fire12324344 and Taskeren, #101);
- Updated Polish translation (thanks GerbilPL, #103);
- Updated Turkish translation (thanks localfossa, #106);
- Updated German translation (thanks Doenerstyle, #107).
[Release 1.19.1-v1.7.1]:
- Fixed client crash when classloading Social Interactions screen (#100).
[Release 1.19.1-v1.7.0]:
- First release for 1.19.1;
- Updated Estonian translation (thanks Madis0, #98);
- Updated Simplified Chinese translation (thanks Taskeren, #99);
- Added Indonesian translation (thanks Natalius-dev, #94).
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-v1.8.0]:
- Each color of Chat Trust Status indicator and "Chat messages can't be verified" toast now have individual config options tied to them (thanks Madis0, #110);
- "Only Show Secure Chat" option in chat settings is now greyed out with the mod installed (thanks kevinthegreat1, #117);
- Updated Italian translation (thanks WVam, #115).
[Release 1.19.1-v1.7.2]:
- Fixed "convertToGameMessage" option not working correctly (#113);
- Fixed players being unable to join Realms with this mod. All Realms servers are now treated as unsafe (#108);
- Expanded the context of warning when joining unsafe servers (thanks Madis0, #112);
- Added Romanian translation (thanks Secret-chest, #104);
- Added Korean translation (thanks xlzv, #105);
- Added Traditional Chinese and updated Simplified Chinese translation (thanks fire12324344 and Taskeren, #101);
- Updated Polish translation (thanks GerbilPL, #103);
- Updated Turkish translation (thanks localfossa, #106);
- Updated German translation (thanks Doenerstyle, #107).
[Release 1.19.1-v1.7.1]:
- Fixed client crash when classloading Social Interactions screen (#100).
[Release 1.19.1-v1.7.0]:
- First release for 1.19.1;
- Updated Estonian translation (thanks Madis0, #98);
- Updated Simplified Chinese translation (thanks Taskeren, #99);
- Added Indonesian translation (thanks Natalius-dev, #94).
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-v1.7.2]:
- Fixed "convertToGameMessage" option not working correctly (#113);
- Fixed players being unable to join Realms with this mod. All Realms servers are now treated as unsafe (#108);
- Expanded the context of warning when joining unsafe servers (thanks Madis0, #112);
- Added Romanian translation (thanks Secret-chest, #104);
- Added Korean translation (thanks xlzv, #105);
- Added Traditional Chinese and updated Simplified Chinese translation (thanks fire12324344 and Taskeren, #101);
- Updated Polish translation (thanks GerbilPL, #103);
- Updated Turkish translation (thanks localfossa, #106);
- Updated German translation (thanks Doenerstyle, #107).
[Release 1.19.1-v1.7.1]:
- Fixed client crash when classloading Social Interactions screen (#100).
[Release 1.19.1-v1.7.0]:
- First release for 1.19.1;
- Updated Estonian translation (thanks Madis0, #98);
- Updated Simplified Chinese translation (thanks Taskeren, #99);
- Added Indonesian translation (thanks Natalius-dev, #94).
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-v1.7.0]:
- Fixed client crash when classloading Social Interactions screen (#100).
[Release 1.19.1-v1.7.0]:
- First release for 1.19.1;
- Updated Estonian translation (thanks Madis0, #98);
- Updated Simplified Chinese translation (thanks Taskeren, #99);
- Added Indonesian translation (thanks Natalius-dev, #94).
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-v1.7.0]:
- First release for 1.19.1;
- Updated Estonian translation (thanks Madis0, #98);
- Updated Simplified Chinese translation (thanks Taskeren, #99);
- Added Indonesian translation (thanks Natalius-dev, #94).
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-rc2-v1.6.0]:
- The mod now removes "[Not Secure]" prefix for unsigned messages in server chat log (#70);
- The "suppressMessageTrustIndicators" config option was renamed to "suppressVanillaSecurityNotices", and now is also responsible for removing "Chat messages can't be verified" toast client-side (#87);
- Abovementioned toast will never be shown on servers that have "convertToGameMessage" option enabled;
- The mod now prevents client from disconnecting when chat chain is broken;
- Changed default configuration to demand the mod client-side when installed on server, instead of getting around chat signing with player to system message conversion. Should assist compatibility in the long run.
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre3-v1.5.0]:
- Added "versionEasterEgg", "disableTelemetry" and "showReloadButton" config options (thanks Madis0, #83).
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre3-v1.4.3]:
- Fixed potential safety state management problems after being disconnected from server.
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre3-v1.4.2]:
- Fixed server safety status icon not rendering;
- Removed timestamp scrambler (will be re-implemented later if remains effective);
- Gray line besides system messages will now be removed if "suppressMessageTrustIndicators" is enabled in config;
- Conversion to system messages now uses correct decoration when messages are sent using means such as /msg (thanks e-im, #78);
- Added Catalan translation (thanks Gorrion130 and localfossa, #79);
- Added Estonian translation (thanks Madis0, #75);
- Updated Czech translation (thanks Psojed, #80).
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre3-v1.4.1]:
- Removed "forceAllowMultiplayer" config option (it will be later available as a separate mod);
- Added Czech translation (thanks fym35, #69);
- Added Dutch translation (thanks MaximevanderSmissen, #68);
- Added Italian translation (thanks WVam, #65).
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre3-v1.4.0]:
- Timestamp scrambler should now be less prone to violent explosions;
- Implemented config option to always hide report button on client (#62);
- Added Ukrainian translation (thanks celestora, #63);
- Added Spanish translation (thanks Srockowo, #58);
- Updated German translation (thanks Doenerstyle, #60).
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre2-v1.3.2]:
- Implemented timestamp scrambler, which should help to make signed messages less usable as report evidence;
- Fixed crash on client startup (#55);
- Updated Russian translation (thanks A1Asriel, #56);
- Updated French translation (thanks dahelip, #53);
- Updated Turkish translation (thanks localfossa, #52).
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre2-v1.3.1]:
- The mod will now always strip message signatures when playing on offline servers (#44);
- Fixed endless warning screen loop when trying to log into the server with "enforce-secure-profile" enabled (#42);
- Added config option to re-enable vanilla warnings about unsigned/modified messages (#39);
- Fixed persisting assumptions about whitelisted servers (#43);
- Added button that allows to reload No Chat Reports config to multiplayer menu;
- Added config option to enable logging of some debug informaion;
- Updated Polish translation (thanks GerbilPL, #38/#46).
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19.1-pre2-v1.3.0]:
- The mod can now re-enable multiplayer button when banned, allowing to play on servers operated in offline mode;
- Player to system message conversion is now enabled by default;
- Report button in Social Interactions screen will be disabled if mod is present on both client and server, with tooltip indicating why;
- Implemented client-sided suppression of warnings about unsigned/modified messages;
- When connecting to a server you will now be able to know whether mod is present there or not, by the status icon that is rendered in the bottom left corner of screen chat and can be hovered for additional details;
- When connecting to servers without No Chat Reports and with "enforce-secure-profile" enabled you will now be warned that the mod will not be able to protect you. You can log in anyway by clicking "Proceed", and optionally checking the box that will disable future warnings when trying to enter that specific server. Whitelisted servers are stored in NoChatReports.json and can be added/removed manually.
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21).
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #8);
- Remade implementation of player to system message convertion, in a way that should prevent some possible conflicts.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.3]:
- Added Polish translation (thanks GerbilPL, #24);
- Added Russian translation (thanks sst4nk0, #25);
- Added German translation (thanks Doenerstyle, #34);
- Added French translation (thanks Mrredstone5230, #29).
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21).
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #8);
- Remade implementation of player to system message convertion, in a way that should prevent some possible conflicts.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.2]:
- Added Simplified Chinese translation (thanks CJYKK, #21);
- This and all further releases for Fabric will be marked Quilt-compatible.
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #8);
- Remade implementation of player to system message convertion, in a way that should prevent some possible conflicts.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.
The Changelog:
[Release 1.19-v1.2.1]:
- Replaced all overwrites with injects, which should hopefully increase compatibility with other mods (thanks ToxicAven, #7);
- Remade implementation of player to system message convertion, in a way that should resolve conflict with Styled Chat.
[Release 1.19-v1.2.0]:
- Implemented optional server-sided bypass for signature verification, by converting player messages to system messages (thanks JFronny, #1);
- Minor optimizations (once again thanks JFronny).
[Release 1.19-v1.1.0]:
- Public keys are now prevented from being sent to server;
- Client no longer requires mod to be present on server by default;
- Implemented suppression of built-in telemetry.
[Release 1.19-v1.0.0]:
- Initial release.