- Fix crash on dedicated servers
- Add support for defaultconfigs
- Add support for Framed Blocks' occlusion handling to fix compatibility issues
- Fix fluid sides being rendered against extended fluids
- Fix configs not being able to save
- Fix collisions not being disabled on vanilla servers
- Added lots of debug logging
- Fix not being able to toggle smoothness in singleplayer (due to lack of permission)
- Pressing
n
now toggles the smoothness of all blockstates for the current block (crouching while pressingn
toggles the individual blockstate) - Removed the
extraSmoothMesh
config option and replaced it with equivalent options in themeshGenerator
option - Fix issues with the vanilla renderer's ambient occlusion when collisions were enabled
- Players now suffocate when fully inside smooth terrain
- The suffocation overlay now properly shows up when the player is fully inside smooth terrain
- 3rd person camera now behaves properly when the player is very close to smooth terrain
- Issues with block placement (e.g. with redstone) when collisions are enabled have been resolved (snow still has weirdness)
- Add (theoretical) compatibility with
OptiFine HD_U_G7
Note: This upgrades NoCubes' networking - you can't use this with a server running an older NoCubes version
- Direct port of the latest 1.18.2 snapshot to 1.16.5
- Contains everything that
1.18.2-0.5.0-dev-e803717a
has - Including being compatible with
OptiFine HD_U_G7
- Made OptiFine compatibility work on 1.18.1
- Fix the tops of mountains being see-through