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Overhauled Damage

Overhauled Damage

A complete overhaul to several mechanics revolving around damage. Including elemental damage and shield parrying.

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Adventure
Game Mechanics
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All versions1.6.0

1.6.0

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Changelog

1.6.0

  • added generic attack type
  • changed default attack type multipliers to 1.0 for generic and 0.0 for all others
  • added alternative armor calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
  • added alternative blocked damage calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
  • made many values in the damage calculation configurable
  • changed how protection enchantments work. Feather Falling works like normal. 'Normal' protection now works with a (configurable) percentage reduction. All other protection enchantments are disabled.
  • added new sound for a successful parry
  • added "damage taken from mana/stamina" attributes
  • Stamina Attributes is now an optional dependency
  • Mana Attributes is now an optional dependency

Dependencies

dependency-iconFabric APIrequired
dependency-iconCloth Config APIrequired
dependency-iconStamina Attributesoptional
dependency-iconVarious Status Effectsoptional
dependency-iconMana Attributesoptional

Files

overhauled-damage-1.6.0.jar(83.38 KiB) Primary
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Metadata

Release channel

Release

Version number

1.6.0

Loaders

Fabric

Game versions

1.20.1

Downloads

890

Publication date

November 16, 2024 at 11:58 AM

Publisher

TheRedBrain

TheRedBrain

Member

Version ID

Modrinth is open source.

main@656c5b6

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