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Particle Culling

Particle Culling

Stops rendering particles that the player cannot see.

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Optimization
AboutChangelogVersions

1.12.2-v1.4.3

by bl4ckscor3 on May 12, 2024
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  • Fix Thaumcraft's focus bolt not showing up. This was fixed by adding thaumcraft.client.fx.beams.FXBolt to the default config. Existing configs need to be adjusted manually
  • Fix ignored particles flickering off when first spawning in
  • Fix item pickup animation flickering. One part of the fix for this was adding net.minecraft.client.particle.ParticleItemPickup to the default config. Existing configs need to be adjusted manually

1.12.2-v1.4.2

by bl4ckscor3 on Apr 3, 2024
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Erroring particles are no longer culled. This fixes an issue where when one particle errors during the culling process, no other particles would be processed, leading to all particles to incorrectly disappear.

1.12.2-v1.4.1

by bl4ckscor3 on Mar 15, 2023
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  • Fix incompatibility with Valkyrien Skies

1.12.2-v1.4

by bl4ckscor3 on Mar 13, 2023
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  • Raytracing calculations are now done on a separate thread for increased performance

This version requires MixinBootstrap, or another mod that loads mixins.

1.12.2-v1.3.1

by bl4ckscor3 on Nov 18, 2022
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  • Internal change to improve handling when shaders are active

This version requires MixinBootstrap, or another mod that loads mixins.

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