- Added backpack mod integrations for the following mods
- SimplyBackpacks
- UsefulBackpacks
- SophisticatedBackpacks
- TravelersBackpack
- Added battle action sound event
- Allows resource packs to play sound or music events when certain things happen in battle
- Including super effective hits, status effects, crits, catching, defeat, and lots more
- All music events now support playing a sound instead of music
- Fixed crash when opening the game in zh_tw locale (#7)
- Optimized Zygarde spawning a little, and fixed minor bugs with it
- Fixed crash when viewing items in a language without localization for that item (#7)
- Fixed infuser recipes not being registered when you log into a server with JEI installed
- Made unknown moves no longer spam the console
- Fixed crashing when you level up a pokemon with a rare candy
- Added 3 config options for Zygarde cell spawning
- Including the spawn times, lucky spawn chance, and stormy weather core boost rate
- Zygarde spawning now ensures the chunk is loaded before trying anything
- Fixed some debug left in on startup
- Added JEI recipes for Infusers
- Added anti-crop trampling setting to prevent pokemon from trampling crops. Configurable.
- Made Zygarde cell spawning obey the pixelmon config setting (in spawning.yml)
- Made the length of lore wrapping on items configurable
- Fixed viewing an item in a pokeloot chest recipe from filling every single slot
- Attempted to fix Zygarde cell placement bug
- Added pokemon drops and poke loot chests recipes to JEI
- Shows all the possible drops for pokemon in JEI
- Shows all the possible drops for poke loot chests in JEI
- Added English (GB) and Japanese lang files
- Added JEI Integration
- Makes Pokeballs, Pokeball lids, TMs and TRs show in JEI.
- Can now be looked up for recipes easily
- Made all pixelmon item information (the lore you see when you hold SNEAK) now split into multiple lines after a certain length (60 characters)
- Added
pokemon_overlay
event for resource packs- Allows resource packs to define textures to overlay on pokemon under certain conditions
- Allows you to make emissive textures without the need for a datapack
- As an example, Arceus' eyes are now emissive (glow in the dark)
- Zygarde cores spawn 3x as often in thunder now
- Disabled Zygarde cell feature spawning as it was causing timeout issues
- Fixed the wild property in pokemon conditions not working (still not working properly in MP)
- Added invert property to pokemon conditions
- Added is_raid condition type
- Added Zygarde cell spawning
- Cells now spawn again
- Cells will spawn in chunks closer to you more often than not when they decide to spawn
- Cells that spawn in newly generated chunks will be invisible. But this can't be fixed
- The materials that cells spawn on is configurable via tags
- Added new battle music conditions
- Added Dimension condition
- Added Chance condition
- Added Calendar condition
- Updated Biome condition to support BetterSpawnerConfig biome categories
- Updated Trainer condition to support way more things
- Fixed Player condition breaking in Multiplayer
- Fixed biome condition not working in Multiplayer
- Nerfed tridents in loot
- Fixed intro battle music not fading out when the battle ends early
- Fixed lang files missing gamerule lang nodes
- Updated to Pixelmon 9.1.4
- Added custom form support for Mimikyu and Aegislash
- Fixed Aegislash not reverting to shield form when it does a defensive move
- Added apricorns (and berries) dropping naturally
Configurable (defaults to enabled).
- They take 20x longer to drop naturally than they do to ripen
- They despawn after 1 minute
- Made fox pokemon immune to berry bushes. They can also be healed by feeding them berries
- Added new Time Condition for events (for battle music resource packs)
- Added new Weather condition for events (for battle music resource packs)
- Added new "invert" property to some conditions (for battle music resource packs)