fixed color resolvers on sodium fixed widget modifiers not working
added block particle emitters
sodium stuff
Added Block Particle Emitters block modifier attributes
example:
"particle_emitters": [ { "x": "0.5+sin(TIME)", "y": "2", "z": "0.5+cos(TIME)", "chance": "1", "particle": "poof", "dx": "0", "dy": "0", "dz": "0" } ]
Added Client light and Particle Emitters block modifier attributes
example:
"client_light": 15, "particle_emitters": [ { "x": "0.5+sin(TIME)", "y": "2", "z": "0.5+cos(TIME)", "chance": "1", "particle": "smoke", "dx": "0", "dy": "0", "dz": "0" } ]
gui lightmap wont mess up crash screen anymore
fixed block offset not applying correctly