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Power Networks

Power Networks

Adds the ability to create networks of wires and coils for a more interesting and slightly more realistic power transfer

8,159
43
Technology
AboutGalleryChangelogVersions

v2.1.0-beta.1 [1.20.6]

by MattiDragon on May 23, 2024
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  • Update to 1.20.6

v2.0.1 [1.20.4]

by MattiDragon on Dec 11, 2023
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  • Update to 1.20.4

v2.0.1 [1.20.2]

by MattiDragon on Oct 11, 2023
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  • Update to 1.20.2

v2.0.1 [1.20.1]

by MattiDragon on Jul 13, 2023
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  • Use alternative methods in graphlib code for better compatibility
  • Add option to disable adventure mode interaction
  • Add analyzer to creative tab

v2.0.0 [1.20.1]

by MattiDragon on Jun 29, 2023
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  • Update to 1.20
  • Rework how config is organized and internally represented
  • Add network analyser
  • Rework how energy is stored and distributed
    • The network now has one shared buffer
  • Split transfer rate and capacity
  • Improve client rendering
    • Held wire item connections now render with client rendering
    • Graph data is directly used, allowing for better consistency
  • Connections are now actually stored in graphlib, fixing many issues
  • Many bugfixes that I forgot to document

v1.1.1 [1.19.4]

by MattiDragon on May 20, 2023
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  • Make wires drop when coils break
  • Add tool tags to coils (closes #4)
  • Rework config loading a bit. It should now automatically regenerate missing keys
  • Improve colors on coil tooltips
  • Improve display of numbers in config screen
  • Fix connection issues with fabric clients without the mod
  • Fix coils being able to be connected to themselves and CME resulting from it (closes #2)

v1.1.0 [1.19.4]

by MattiDragon on Apr 25, 2023
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  • Fix crash that could occur during energy distribution (#1)
  • Add client side rendering when installed on client
  • Make outline shape of coils match with visuals when installed on the client for less confusion
  • Add remote config editing

v1.0.1 [1.19.4]

by MattiDragon on Apr 2, 2023
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  • Reduced z-fighting with direction indicators
  • Fixed bug in connection rendering when nodes are on same height
  • Update dependencies fixing multiple issues

v1.0.0 [1.19.4]

by MattiDragon on Mar 26, 2023
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Initial release, have fun!

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