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Rolling Health

Rolling Health

Overhauls the health mechanics and HUD to be more like EarthBound.

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(updated and likely unstable beta version on github)

Rolling Health

A rework of the HUD and Health system, making it more in-line with the one from Earthbound.

🤔 what does it do?

The first thing you will notice is that the hud has been replaced, and now looks a lot different:

the mod doing its thing

what used to be your hunger, health and air has now been squished into a neat RPG-style container. Thanks to the addition of the rolling health, an indicator has also been added to show what your health will decrease to.

📕 the rolling health mechanic

The concept is quite simple.

  • If you take damage, your health "slowly" decreases towards what it would be after you got damaged.
  • this allows for much more interesting and complicated combat, while being simple to understand.

Config options

quite a few things can be changed to help tailor the mod's experience, such as:

  • The health loss rate
  • whether or not to display the custom HUD.

💻 info for programmers

Want to learn how this mod works? if you have an issue, please feel free to file one on the repository.

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Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19.x

Platforms

Fabric
Quilt

Supported environments

Client and server

Links

Report issues View source

Creators

AnOpenSauceDev
AnOpenSauceDev Owner

Details

Licensed MIT
Published 2 years ago
Updated last year

Modrinth is open source.

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