Updates:
- 1.21.1
Fixes:
- made the sculk chest have a sculk latch 100% of the time.
Fixes
- fixed server soft crash when generating a sculk chest.
Updates
- made sculk bundle also save the items form the trinket slot.
- fixed the sculk jaw still pulling the player in even when it is "dead"
- tried to fix a crash on start up.
- added drop for the sculk chest
- made a scared sculk chest easier to break
- fixed being able to looks through the world when inside a sculk jaw. Mentioned here
- made the flying player be immune to the sculk jaw
- fixed the game crash when loading an ancient city. But removed the conversion form chest to sculk chest by sculk spread
Almost all bugs or improvement ideas where mentioned here, here, here and here
Fixes
- made the sculk jaw hide when the player is not getting eaten right now.
- made the sculk jaw faster mined by a hoe and drops with silktuch
- made the jaw face random directions on sculk spreading.
- made the warden be immune to the jaw
- this is defined by a datapack so modpack creators can remove or add mobs to this list of immunity
- made the jaw pull you in even if you sneak over it.
- made a chest convert more effectively when sculk spread over it. And made it not eat up sculk charge.
Fixes:
- Made the sculk jaw pull you in when you walk into it. With in I mean into the middle of it. Mentioned here
- Made the sculk jaw have a little less health and made it harder to break. Mentioned here
- Made the sculk chest not get robbed by a hopper. Mentioned here
- Fixed crash where the game would crash when replacing a sculk chest. Mentioned here
- Fixed a crash which would occur when the amethyst bell sound gets picked up by a anything. Mentioned here
- made the chest get converted to a sculk chest by sculk spread. Mentioned here