- Added missing api method to register target camera offset callbacks
- Update to 1.21
- Fixed x-offset multipliers applying to all axis and y-offset and z-offsets being ignored
- Fixed offset multipliers not adhering to maximum offset constraints
- Fully restore vanilla rendering behavior when
adjust_player_transparency
is set tofalse
- Fixed x-offset multipliers applying to all axis and y-offset and z-offsets being ignored
- Fixed offset multipliers not adhering to maximum offset constraints
- Fully restore vanilla rendering behavior when
adjust_player_transparency
is set tofalse