- added config
- added wudu and irk
- tweaked soldier ant and tyrachnid textures
- added black & white mooshroom types
- added boat dispenser functionality
- added signs & hanging signs
- added saplings & mushrooms to plant pots
- added boats & chest boats
- updated stripped wood textures
- improved door textures
- overhauled entity animations
- added birch ent
- redesigned mantis
- renamed tarantula to tyrachnid
- added tyrachnid texture
- added to natural entity spawning
- improved jade texture
- overhauled wood type textures
- redesigned redwood, aspen & desert oak trees
- added super aspen & desert oak variants
- redesigned big & huge mushrooms
- cleaned up creative tab
- major overhaul to biome generation
- added glaciate swamp
- updated pegmatite texture
- adjusted bayou & inky moor surface rules
- fixed crash on startup
- added murky ocean & bayou biome
- fixed algae not placing on water
- added random rotation to algae, rudosol & aridisol
- updated algae texture
- added algae
- added rudosol
- renamed ant soil to aridisol
- overhauled flammability & log stripping
- added to forge biome tags
- added biome specific spawns to caves
- fixed villager types in modded biomes
- added dusty caverns
- added nether biomes - toxic jungle
- fixed game crash on new world
- added obsidian spikes
- fixed crypt spawn location
- fixed crypt items not deleting
- minor crypt piece changes
- major crypt overhaul - improved rooms; embedded in stone
- added processor lists
- added crypt portal breaking
- adjusted tall dead bush voxel shape
- added ent animation
- added biome tags
- minor damselfly texture tweak
- added ent spawning in forests
- added crypt portal structure classes
- added crypt portal generation
- added structure pieces
- fixed ent not spawning
- added textures for damselfly
- added ent spawn egg
- added crypt portal structure
- added oak ent
- added black mushrooms (+huge)
- added medium mushroom feature
- huge & medium mushroom gen to fungal depths
- reduced underground biome frequency