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Sound Controller

Sound Controller

Sound Controller is a mod that provides complete control over the volume of every sound in the game.

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Game Mechanics
Utility
AboutGalleryChangelogVersions

Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Updated to MC 1.21.6!

Also included a backported bugfix, bumping us to v1.2.3

  • Manually setting over 200% was still being internally clamped

Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Sound Controller 1.2.3

by BVengo on Jun 23, 2025
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Backported a bugfix, where manually setting volumes over 200% was still being internally clamped.

Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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Sound Controller 1.2.2

by BVengo on Mar 26, 2025
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v1.2.2 - Backports!

  • Updated to support 1.21.5, and backported to support all versions from 1.20+
  • Subtitles are now saved as on/off
  • Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range

Sound Controller 1.2.2(old)

by BVengo on Mar 12, 2025
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Update v1.2.2!

  • Support for 1.21.5 pre-releases
  • Subtitles are now saved as on/off (#20)
  • Settings can now be set beyond scrollbar bounds by directly modifying the configs (#19)
    • Displays a red number if beyond the scrollbar range

Sound Controller 1.2.1

by BVengo on Jan 29, 2025
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Bug fixes! It is recommended that you update if you want to avoid lag spikes.

Shoutout to MoneyManCorp in discord for doing testing for me, so we could get this out quickly.

Bugfixes and Technical Changes

  • Bugfix: Subtitles button was previously broken (incorrect behaviour). Has now been fixed.
  • Bugfix: Subtitles are no longer on by default
  • Bugfix: Rewritten subtitles to avoid encountering lag spikes
  • Storing sounds in HashMap instead of TreeMap. Extracting volumes is now O(n) instead of O(logn), at the expense of requiring sorting when displaying in the configs screen
  • Using WrapOperation mixins for better compatibility with other mods

Sound Controller 1.2.0

by BVengo on Dec 4, 2024
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v1.2.0 - 1.21.4

Updated to 1.21.4! This version brings a few new important features and bugfixes.

Features

  • Sliders now go to 200%. You can increase sound volumes! (Resolves #17)
  • Added reset buttons, so you don't need to manually set sliders back to 100%
  • Trigger buttons (play sound, reset volume) can now be cancelled by releasing your mouse click outside the button area

Bug fixes

  • Fixed the UI on buttons, so it renders properly when pressing or releasing
  • The search bar and filter are reset when the page is closed

Sound Controller 1.1.4

by BVengo on Nov 6, 2024
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Updated mappings for latest MC code. No user-facing changes.

Sound Controller 1.1.3

by BVengo on Jun 14, 2024
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Updated to 1.21!

Other than that, no changes to be seen.

Sound Controller 1.1.2

by BVengo on Jun 10, 2024
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Updated for 1.20.1 pre-release 4!

No new features in this update, just keeping compatibility with the latest Minecraft version.

Technical changes

  • Changes to the RawSubtitlesHud after SoundEntries were made private
  • Using the new Identifier.of methods

Sound Controller 1.1.1

by BVengo on Apr 28, 2024
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Minor version changelog

Bugfix and config management!

  • Now handling config versioning, so loading old config formats will be properly handled. This stops crashes and/or losing old configurations. Resolves #11
  • Fixed issue where the mod was overriding game configs, rather than being multiplied together. Resolves #10, #12

Major version changelog

Updated to 1.20.5!

Since the last release, I've opened up a Discord server so you can discuss my mods and get updates when new releases are made available.

A couple of big changes have been added to this version to make it a lot more convenient to identify sounds in the game. Specifically:

Added a button next to each volume slider which allows you to play that sound, making it easier to test your new volumes.
Added a button allowing you to display sound IDs in the subtitles section to make it much easier to identify sounds.

On the technical side of things, the update to 1.20.5 broke a lot of the underlying code.

Near-total rewrite of sound handling
Near-total rewrite of the UI rendering
Updated screenshots in README
Renamed mixins to be unique

I hope you enjoy the changes!

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