- Update to 1.21.3
- New minecart physics, allowing for complete stops and traveling backwards
- Two new track types for controlling the speed of your minecart in light of the new physics
- Despite the previous update's changes, carts could sometimes noticeably stutter due to a velocity tracking bug that is now fixed
- Mod no longer crashes with Sodium
- Options for track render distance and track resolution
- Reuse cubic spline interpolation for client side position tracking of minecarts on rails, instead of vanilla linear interpolation
- Content added by the mod can be crafted and used properly in survival
- Track ties and their neighbors behave properly when destroyed
- Items have hint tooltips for how to use them, with track items displaying when they have a link to a track tie block
- Minecarts no longer stop or stutter when moving from one track segment to another
- Mod config system with option to disable camera rotation following the rotation of the track (
/splinecartc config ...
) - Cart velocity no longer stutters or feels uneven along track segments, and appropriately responds to slopes (true physics have not been added and will likely not be added during ModFest)
- Riders are positioned correctly within minecarts during inversions and banks
- Riders will not suffocate in supporting blocks when riding along an inverted or sideways track
- Adventure mode players can no longer modify tracks or ties
- Riders will no longer experience fall damage when their minecart leaves a Splinecart track
- Carts should maintain a more appropriate orientation as they move along tracks
- Tracks should not appear as distorted as they used to sometimes do
- Added compatibility with Customizable Carts (other ModFest: Carnival mod) via
splinecart:carts
entity type tag
Welcome to Splinecart