Added 6 sound events:
- shield_parry and tool_parry (played when player parries attack)
- shield_block and tool_block (played when player blocks attack)
- shield_guard_break and tool_guard_break (played when player's shield (or item) gets cooldown due to blocked axe attack)
Notes:
- sounds can be easily overwritten with resource pack
- vanilla sound event item_shield_block was replaced with shield_block (I mean, the event still exists, but is not played)
- fixed crash when trying to use shield while disarmed
- added mace support
- added tag translation
- removed 4 config options regarding enchantments (in 1.21 enchantments are data driven and can be modified with datapacks)
- fixed crash when trying to use shield while disarmed