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TaCZ Tweaks

TaCZ Tweaks

A collection of random tweaks and features to enhance my experience with TaCZ.

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Game Mechanics
AboutChangelogVersions

TaCZ Tweaks 2.6.0 for TaCZ 1.1.6

by MUKSC on Jun 17, 2025
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  • Implemented config sync between server and client
    • Server-side options are now synced to clients to prevent desync issues
    • Players with operator status can update the config on the server from GUI
  • Block interactions now fire the Forge block break event
    • This allows mods/plugins like WorldGuard to properly prevent blocks from breaking when necessary
  • Fixed the crawl.enabled option being incorrectly located under the client config
  • Fixed the bullet whizzing feature stopped working since 2.5.1
  • Fixed some ghost block issues

TaCZ Tweaks 2.5.1 for TaCZ 1.1.6

by MUKSC on Jun 9, 2025
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  • Target TaCZ 1.1.6

TaCZ Tweaks 2.5.0 for TaCZ 1.1.5

by MUKSC on May 11, 2025
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General

  • TaCZ 1.1.5
  • Removed the search and filter features in the gun smith table in favour of the improvements made in TaCZ 1.1.5
  • Removed the disableDesyncCheck option in favour of the new serverShootNetworkCheck option added in TaCZ 1.1.5
  • Added new alwaysFilterByHand option (enabled by default)
    • It automatically enables the Filter by Hand option in the gun smith table without clicking them every time

Data pack

  • Added new force option for bullet particles

TaCZ Tweaks 2.4.3

by MUKSC on Apr 28, 2025
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  • Fixed the Tweaks section of the config not being saved

TaCZ Tweaks 2.4.2

by MUKSC on Apr 26, 2025
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  • Fixed the issue where enabling the hideHitMarkers option prevents hit sounds from playing

TaCZ Tweaks 2.4.1

by MUKSC on Apr 18, 2025
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  • Fixed block interactions with no tier specified are unable to break blocks

TaCZ Tweaks 2.4.0

by MUKSC on Apr 17, 2025
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General

  • Added VS Addition compat
  • Added Immersive Vehicles compat
  • Added new options: suppressHeadHitSounds, suppressFleshHitSounds, suppressKillSounds and hideHitMarkers
  • Split general and client config screens into separate screens

Data pack

  • Added new tier and hardness options for block_break in block interactions
  • Fixed gun_pierce wrongly registered as gunPierce in bullet interactionsz

TaCZ Tweaks 2.3.0

by MUKSC on Mar 30, 2025
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  • Fixed a crash related to VS bullet hole rendering fix
  • VS bullet hole rendering fix is now controlled by the vsCollisionCompat option

TaCZ Tweaks 2.2.0

by MUKSC on Mar 29, 2025
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General

  • Added new disableDesyncCheck option
    • It potentially fixes the issue with Essential or any other LAN server hosting mod
  • Improved bullet hole rendering on VS ships
    • It now follows the movement of the ship
    • It no longer disappear instantly

Data pack

  • Added new bullet particles system
    • Visit the wiki for more details
  • Every field with a default value is now strict
    • Previously, it silently fell back to the default value
    • This change is to avoid any unexpected behaviours
  • Added new instant block break type for convenience
  • Fields in bullet sounds now accepts a list

TaCZ Tweaks 2.1.0

by MUKSC on Mar 8, 2025
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  • Added a new config option to disable bullet culling
  • Added Legendary Survival Overhaul compat
  • Fixed a crash on NeoForge

TaCZ Tweaks 2.0.2

by MUKSC on Feb 25, 2025
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  • Fixed the crash on startup oops

TaCZ Tweaks 2.0.1

by MUKSC on Feb 25, 2025
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  • Fixed the startup crash when using specific Forge versions
  • Re-enabled gun unloading in creative mode
  • Added an action bar message when unloading a gun

TaCZ Tweaks 2.0.0

by MUKSC on Feb 23, 2025
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  • Bullet interactions rework
    • You can still use the old format, but migration guide is available on the main page
    • Visit the wiki for more details
  • New bullet sounds
    • Customizable whizzing, block and entity sounds
    • Visit the wiki for more details
  • Config rework + config screen
    • Now requires YACL as a dependency
  • Unbundled the default data pack
    • If you still want the default pack, you can download the example pack from the download page
    • More details on the main page

TaCZ Tweaks 1.8.0

by MUKSC on Feb 8, 2025
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  • Added a new config option to disallow unloading a gun
  • Fixed the janky behaviour of sprintWhileReloading for the weapons with dynamic reload
  • Fixed the issue where bullet damage falloff was incorrectly applied in some cases
  • Fixed the issue where explosions weren't damaging entities if the Valkyrien Skies mod is present

TaCZ Tweaks 1.7.7

by MUKSC on Jan 21, 2025
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  • Fixed the issue where scrolling the pack list did not affect the clickable area of a pack in the gun smith table

TaCZ Tweaks 1.7.6

by MUKSC on Jan 14, 2025
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  • Fixed the issue where the client receives block breaking updates at the wrong position

TaCZ Tweaks 1.7.5

by MUKSC on Jan 12, 2025
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  • Fixed the issue where the block breaking progress sometimes doesn't reset properly
  • Fixed the crash in the gun smith table when a pack has missing pack info

TaCZ Tweaks 1.7.4

by MUKSC on Jan 11, 2025
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  • Fixed false positives in the gun smith table recipe filtering
  • Fixed some CME crashes in the gun smith table screen

TaCZ Tweaks 1.7.3

by MUKSC on Jan 9, 2025
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  • TaCZ 1.1.4-hotfix

TaCZ Tweaks 1.7.2

by MUKSC on Jan 6, 2025
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  • Fixed a crash on startup when the FirstAid mod is present
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