-Added dynamo_activators entity tag. Used to know wich entities trigger a dynamo recharge(ex. lightning bolt)
-Fixed mod crashing when loaded on server
-Updated TelluriumForge required version
-Port to fabric
-Update to 1.21
-Backport of version 1.5.2 to fabric 1.20
v1.5.0:
-Thundercharge dynamo now search for blocks to
recharge in all direction connected with
conductive blocks
-Added gold blocks to list of conductive blocks
-Nerfed thundercharge dynamo default config values
-Turtle charging station gui is now bigger to
accomodate for longer turtle names
-Added translation for turtle charging station gui texts
-General optimization and bugfixes
v1.5.1:
-Fixed bug allowing block entities to be charged more
than one time per tick
v1.5.2:
-Fixed crash caused by thundercharge dynamo trying to
charge blocks through conductive blocks loop
-Port to NeoForge for 1.20.4
-Fixed turtle charging station recipe not working when thermal expansion, mekanism or powah are installed
-Added some translations
-Added compatibility with latest CC:Tweaked versions
Port to Fabric
Changelog:
-Thundercharge can now transfer energy through
some conductive blocks (ex. iron chain or copper blocks)
Changelog:
-Port to mc 1.20
v1.2.0:
-Added thundercharge dynamo
Updated to mc 1.19.4
Backported from mc 1.19.2 to 1.18.2
First release