- Resolved inconsistencies with older versions
- Backported 1.20.1 changes
- Backported 1.20 changes
- Backported 1.20 changes
- Backported 1.20.1 changes
- Fix server loading bugs
- Fix gui cast error
- Added a few more useful methods to GuiRenderer
- Backported 1.20.1 changes
- Gui Overlays can now be setup in the client segment
- Partial tick is now passed to the GuiRenderer
- Added an insert for when a level is loaded
- Added certain entity behaviours to version helper
- Fix config screens now showing anything
- Gui Overlays can now be setup in the client segment
- Partial tick is now passed to the GuiRenderer
- Added an insert for when a level is loaded
- Added certain entity behaviours to version helper
- Added implementations for the level save inserts
- Backported 1.20 changes
- Backported 1.20 changes
- Backported 1.20.1 changes
- Backported 1.20.1 changes
- Inserts can be registered in the client and server segments separately
- Entity level can be gotten from version helper
- SensorTypes can now be registered with the annotation system
- Added an insert for when the screen is done rendering
- Added an Insert for when a loot table is loaded
- Added implementations for living attack and heal inserts
- Inserts can be registered in the client and server segments separately
- Entity level can be gotten from version helper
- SensorTypes can now be registered with the annotation system
- Added an insert for when the screen is done rendering
- Added an Insert for when a loot table is loaded