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Voluminous Energy

Voluminous Energy

Generate energy and process materials using familiar and novel machines

4,410
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Technology
AboutGalleryChangelogVersions

Voluminous Energy v1.18.2-0.3.1.2a

by eelt on Jun 30, 2022
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Voluminous Energy v1.18.2-0.3.1.2a Changelog

This hotfix fixes a NullPointerException with the Aqueoulizer.

Fixes

  • Fixed a bug that caused a Null Pointer Exception crash to desktop when attempting to insert an invalid item into the Aqueoulizer

Voluminous Energy v1.19-0.3.0.1a

by eelt on Jun 25, 2022
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Voluminous Energy v1.19-0.3.0.1a Changelog

This hotfix improves mod integration for raw ores, by switching raw_ores tags for raw_materials.

Changes

  • Replaced raw_ores tags with raw_materials for intermod compatibility

Voluminous Energy v1.18.2-0.3.1.2

by eelt on Jun 25, 2022
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Voluminous Energy v1.18.2-0.3.1.2 Changelog

This updated fixes Rice not generating in 1.18, along with making Eighzo more common.

YOU NEED TO UPDATE/DELETE YOUR CONFIG FILES TO RECEIVE THESE CHANGES.

Also improved mod integration for raw ores, by switching raw_ores tags for raw_materials.

Changes

  • Replaced raw_ores tags with raw_materials for intermod compatibility
  • Made Eighzo spawn more commonly (changed default config values: Discard 1 → 0.5, Bottom Anchor 0 → 10, Count 1 → 3)

Fixes

  • Fixed a bug with the config file causing the Top and Bottom anchors for Rice to be equal to only the Bottom Anchor, effectively preventing Rice generation

Voluminous Energy v1.19-0.3.0.1

by eelt on Jun 20, 2022
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Click here for the original patchnotes

Voluminous Energy v1.19-0.3.0.1 Changelog

This release focuses on performance optimizations along with fixing the inputArraySize null pointer exception with the Fuel Combustion recipe that can occur under certain circumstances.

Additions

  • Added a recipe caching system for most machines, this should improve performance and speed up the machines' recipe queries substantially

Fixes

  • Fixed a bug with the Fuel Combustion recipe having a duplicate inputArraySize variable. This caused NPEs when the super class' inputArraySize was called (and would be null). The local inputArraySize variable has been removed, and now the recipe only uses the super class' inputArraySize variable.

Voluminous Energy v1.18.2-0.3.1.1

by eelt on Jun 20, 2022
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Click here for the original patchnotes

Voluminous Energy v1.18.2-0.3.1.1 Changelog

This release focuses on performance optimizations along with fixing the inputArraySize null pointer exception with the Fuel Combustion recipe that can occur under certain circumstances.

Additions

  • Added a recipe caching system for most machines, this should improve performance and speed up the machines' recipe queries substantially

Fixes

  • Fixed a bug with the Fuel Combustion recipe having a duplicate inputArraySize variable. This caused NPEs when the super class' inputArraySize was called (and would be null). The local inputArraySize variable has been removed, and now the recipe only uses the super class' inputArraySize variable.

Voluminous Energy v1.19-0.3.0.0

by eelt on Jun 19, 2022
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Click here for the original patchnotes

Voluminous Energy v1.19-0.3.0.0 Changelog

Initial release of 1.19 port. This is versioned as "1.19-0.3.0.0", as there have been no semi-major on minor updates; as this is the first release for 1.19 these fields are zeroed, but for clarity purposes: this release is based on 1.18.2-0.3.1.0, and not 1.18.2-0.3.0.0.

Due to backend changes in 1.19, some things are not identical to how they were in 1.18.2. Feature generation is now data-driven (meaning: using JSONs; Datapacks) and is largely no longer configurable via the config file. However, this is making ore generation and feature generation in general more flexible if you create your own datapacks or use the right tools to modify existing/included JSON/Datapack data from Voluminous Energy (eg using KubeJS).

This release also rebalances ore generation since the system had to be partially rewritten to accommodate the data-driven nature of feature generation. Bauxite should now be easier to find and more common than Cinnabar. Galena and Rutile should roughly be the same. Saltpeter has separate entries for deserts and badlands. Bauxite and Cinnabar have separate entries for Stony Shores and mountain biomes. Documentation for Voluminous Energy's custom Biome Modifier that adds these features will eventually be published on the GitHub Wiki along with updated ore generation info.

Additions

  • Added voluminousenergy:anded_biome_modifier, a biome modifier that takes in a feature, whitelisted biome tags (which are AND logic, comma separated), blacklisted biome tags (OR logic, comma separated), along with whether or not the placement should be triangular (true) or uniform (false), Count, Bottom Anchor, Top Anchor, and Rarity (higher = rarer)

Changes

  • Rejigged ore generation values especially. See this exhaustive list of how Voluminous Energy features (in general) are now added with what parameters.
  • Fluids have been lightly touched to be compliant with the new Fluid API. More changes may come in future updates as the developers become more familiar with the new API.

Voluminous Energy v1.18.2-0.3.1.0

by eelt on Jun 9, 2022
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Voluminous Energy v1.18.2-0.3.1.0 Changelog

This release is a semi-major update. PLEASE DELETE/CLEAR YOUR CONFIG FILES OR ELSE SOME CHANGES WON'T TAKE EFFECT (Such as the buffing of Tanks).

Additions

  • Added tiny varients of solid fuels
    • Vanilla solid fuels:
      • Tiny Coal
      • Tiny Charcoal
    • Voluminous Energy solid fuels:
      • Tiny Coal Coke
      • Tiny Petcoke
      • Tiny Rosin

Changes

  • Improved/Buffed Tank capacity by a lot to better reflect tank crafting cost vs other mods
    • Aluminum 16 → 64
    • Titanium 128 → 524
    • Netherite 1,024 → 8,388
    • Nighalite 16,384 → 67,108
    • Eighzo 131,072 → 536,870
    • Solarium 1,048,576 → 2,147,483
    • YOU NEED TO RESET/UPDATE YOUR CONFIGS TO REFLECT THIS CHANGE, OR ELSE VALUES FROM OLDER VERSION WILL BE USED IF THEY'RE IN YOUR CONFIG FILE.
  • Made Nitrogen, Oxygen, and Compressed Air act more like a gas
    • Gaseous fluids now flow upwards, and spread when they hit a ceiling
    • If there is no ceiling, they'll spread upwards until at max world height
    • Icons for buckets are flipped upside down to reflect that the fluid contained in the bucket is a gaseous fluid
  • Recipe for torches via Rosin now makes 2 torches
  • Added Rarity filter for Ore generation, and renamed some parameters for ore generation in the config file to match Mojang's internal lingo (ex weight → count)

Removals

  • Removed mod integration for Immersive Engineering, Hexerei, Pneumaticcraft, Beyond Earth, etc. These will be included in a separate mod instead. Starting with v1.18.2-0.3.1.0, mod integration (aside from JEI) will be handled by a separate mod to prevent unnecessary updates to the base Voluminous Energy mod.

Voluminous Energy 1.17.1-0.2 Alpha 4

by eelt on Nov 15, 2021
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