- Updated to Minecraft 1.20.5 and 1.20.6
- Fixed dimension switching
- Improve tile saving reliability
- Fixed incorrect biomes after dimension switch
- Fixed very rare crash that could happen on ARM devices when saving tiles
- Fixed dimension switching
- Improve tile saving reliability
- Fixed incorrect biomes after dimension switch
- Fixed very rare crash that could happen on ARM devices when saving tiles
- Minimap won't cause crashes or memory leaks
- Minimap is no longer experimental
- Fixed short grass rendering
- Updated to 1.20.3 and 1.20.4
- Minor shading performance improvement
- Updated to 1.20.2
- You can now select color of a waypoint (from web)
- You can now edit waypoints (from web)
- Improved rendering of pressure plates and some other blocks
- Use ShadowJAR to bundle dependencies
- Reduced JAR file from 15MB to 8MB (proguard could apparently even reduce it to 3MB but seems unnecessary for now)
- Update 1.20 block textures
- Improve many blocks rendering, notably bubble columns and sweet berries
- Update library versions
- Add 3D map preview
- Fixed 'analyze area'
- Show light level in block info
- First attempts at adding diagnostics screen, elytra flight assistance, player path history (neither is enabled yet)
- Update to 1.20.1
- Add 16x scale rendering (block texture level)
- Drag on the map with right mouse button to select area
- Export area to png or jpeg (will open in new tab)
- Configurable hud color
- Improved minimap rendering (still experimental, don't use)
- Disable minimap by default
- Add a warning saying minimap will cause crashes
- Improve hud position on the screen
- Fixed minimap crashes-
- Fixed minimap memory leaks
- You can configure map though the UI now (click
M
or find it though ModMenu) - Simple HUD (not configurable yet)
- Added clothconfig optional dependency (required to configure through UI)
- Added modmenu optional dependency
- Many technical changes so that mod is ready to quickly adapt to future minecraft updates
- Greatly reduced background CPU usage
- Support for Terralith, Nullscape, Incendium and many other mods that add non-vanilla biomes to the game
- Improved rendering of infested, stripped and waxed blocks
- Add config
- Allow only Localhost connections by default (map won't be possible to access from your wifi unless you change this from settings)
- Minimap position and internal http server is now configurable, check out
minecraft/WhyMap/config.toml
file and change whatever you need (more settings to come, they will be changeable from the UI in the future) - Improve stability
- Both 1.19.3 and 1.19.4 supported
- Minimap should display correctly on high-dpi displays
- Improved performance, minimap should affect fps/tps only a little bit
- Should be compatible with more mods and datapacks.
- If a mod or datapack you use adds non-vanilla blocks to the game, additional mappings will be created in
minecraft/WhyMap/mappings-custom
directory. If you use non-vanilla blocks and you want to share tiles with your friends, you'll need to share this custom mappings file as well.
- Minimap considered kinda stable (please give feedback)
- Minimap is now square, won't be as glitchy
- Minimap should have much improved performance
- Experimental minimap rendering (press Y to enable or change rotation, you can change this in
Options
->Controls
->Key Binds
on the bottom) - Improve barrier rendering
- Improve responsiveness on slower machines
- add waypoint deleting
- improve rendering of anvil, iron bars, brewing stand
- run on next available port if default port is taken (if you have many instances, first will run on 7542, next on 7543 etc)
- fix 'Invalid file path' error
- improve performance
- implement force wipe cache
- show deaths