New Features:
-
Added a chat message (and player setting) for when an item is scored
-
Added timestamps to all in-game messages
-
Prevent players from running out of hunger in the pregame lobby
-
Now uses spectator mode in postgame when players have the client mod installed
Bugs Squashed:
-
Fixed occasional block update bugs in the lobby structure (#41)
-
Fixed spawn items not autofilling in crafting recipes in 1.20.6 because of custom data
-
Avoid starting the countdown too early before players have loaded the world
New Features:
-
Brand new card & gui textures by @marceles!
-
Small changes to the lobby & team names
-
Added compatibility for Roughly Enough Items
Bugs Squashed:
- Fixed menu sounds not playing in the lobby when
preventLobbyChaos=true
New Features:
-
Added a small countdown period before the game starts (configurable in
game-options.json
) -
Added custom sounds for item scores, game win/lose, and the start countdown!
-
Moved the
/bingo set ...
commands to/bingoprefs ...
to separate them from the game settings -
Support for 1.20.6!
-
Added Armadillo Scute and Wolf Armor to the default tier lists! (1.20.5 only)
-
Added an option to hide the "Bingo!" quick-start button on the title screen
Bugs Squashed:
-
Fixed team spawn kit chests not being created when
/join
is used mid-game -
Fixed the HUD still rendering when F1 is pressed
1.3.0-beta.2
-
Fixed the HUD still rendering when F1 is pressed
-
Added an option to hide the "Bingo!" quick-start button on the title screen
New Features:
-
Added a small countdown period before the game starts (configurable in
game-options.json
) -
Added custom sounds for item scores, game win/lose, and the start countdown!
-
Moved the
/bingo set ...
commands to/bingoprefs ...
to separate them from the game settings -
Support for 1.20.5!
-
Added Armadillo Scute and Wolf Armor to the default tier lists! (1.20.5 only)
Bugs Squashed:
- Fixed team spawn kit chests not being created when
/join
is used mid-game
New Features:
-
Added a small countdown period before the game starts (configurable in
game-options.json
) -
Added custom sounds for item scores, game win/lose, and the start countdown!
-
Moved the
/bingo set ...
commands to/bingoprefs ...
to separate them from the game settings -
Support for 1.20.5!
-
Added Armadillo Scute and Wolf Armor to the default tier lists! (1.20.5 only)
Bugs Squashed:
- Fixed team spawn kit chests not being created when
/join
is used mid-game
Bugs Squashed:
- Game duration not displaying the correct time at the end of the round if the timer is turned off
New Features:
-
Added a client-side HUD to replace the Bingo Card map, if the mod is installed (#70)
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
-
If Just Enough Items is installed, clicking on a Bingo Card item will open its recipe! (#75)
-
Added a config GUI (requires Mod Menu and YetAnotherConfigLib) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. (#74)
-
Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. (#72)
-
Enabled the
/spectator
command for toggling spectator mode after the game ends (#81)
Bugs Squashed:
-
All game sounds (note blocks, button clicks) now play in the expected sound channels
-
Fixed "One of:" card entries not behaving correctly in Lockout mode
1.2.0-beta.4:
-
Made team outlines wider to avoid mistaking the green team outline as a completed item...
-
Turn off team outlines when the game has ended to reduce clutter
-
Fixed the "Game End" sound not being sent to players with the bingo mod on their client
-
Fixed duplicate "[BINGO]" prefixes being added to single-player world names
-
Fixed a compatibility issue with server_translations_api (causing broken log messages when installed)
New Features:
-
Added a client-side HUD to replace the Bingo Card map, if the mod is installed (#70)
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
-
If Just Enough Items is installed, clicking on a Bingo Card item will open its recipe! (#75)
-
Added a config GUI (requires Mod Menu and YetAnotherConfigLib) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. (#74)
-
Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. (#72)
Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels