BCreate v3
I moved the entire pack to Quilt cause why not, added some tech related mods like Computer Craft and Plant in a jar, and random server mischief (Impersonate, Libery's Villagers, Merged Enchantments)
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Updated all mods possible(so excluding Sodium, Indium & Origins addons because of the complexity in the pack)
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Added Mods
- CC: Tweaked
- CC: Create Bridge
- Plant In A Jar
- Quilted Fabric API
- Liberty's Villagers
- Merge Enchantments
- Pick Your Poison
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Removed Mods
- Simple Voice Radio (Clunky and not popular)
- Default Fabric API (Replaced)
- Nether Portal Fix (Annoyance with Create mod portal trains)
- Create: Vibrant Vaults (bloat)
- Carpet (was a dependency for a removed mod)
- Create Diesel sound replacement (not needed, not wanted)
- Doggo Overhaul (Animation issues & annoying features)
- Telekinesis (quilt compatibility issue, already a part of Marjusz's Enchants)
- Enderite Mod (pretty overpowered and not fun)
- Advanced Enderite (over-overpowered)
Server-only Mods
Server side mods (that were split from the default pack back in v2) are now included as an "additional files" zip file, the pack will be listed as a client side pack, for anyone interested in hosting/playing the pack alone this pack just download the additional files and run.
BCreate 2.1.2
Added
- Vein Mining
- Telekenisis mod
For server parity (See kids that's why you test your modpacks before you post an update)
Fixed the nasty crash on client startup
BCreate v2.1
Non Functional
Added
- Xaero Plus,
- Xaero Zoomout,
- Dave's potioneering,
- Created Simple Storage Network (Texture Pack),
- Tooltip Fix
Removed
- Tool Trims (Broken)
- Invisible Frames (Incompatibility with Carry-On)
- Wild West Structures (Issues with Terralith and looks bad :)
Updated
- Resourceful Lib
- ModernFix
BCreate v2
Changes:
Updated all mods that were possible
(with the exception of Terralith, Sodium and Indium as the new updates don't mix well with current mods)
Added mods:
- Better combat,
- Carry On,
- Skin Restorer,
- Xaero's world map,
- and Tempad
Due to user demand.
- End Remastered
- Enderite Mod,
- Advanced Enderite,
- E. Dragon Fight Remastered,
- Better End Sky,
- Forgiving Void,
- and No Elytra mod
For an end update.
- Create: New Age
- Create: Crafts & Additions
- Autocrafter Early,
- Create: Peaceful Compat,
- Create: Nuke
- Create: Contraption Terminals,
- and Ad Astra (with disabled meteors)
To expand on the Create mod experience.
- Better Babies,
- Fast anim,
- Bad Optimizations,
- Simple Voice Radio,
- Fixed Anvil Repair Cost,
- Trims Expanded,
- Tool Trims
- Better Trim Tooltips
QoL or Visual addons.
(Also all of their dependents but no one cares)
I also added a couple of resource packs like:
- Low Fire,
- Dark mode,
- Create: Diesel Gen. Sound Replacement
Removed mods(all with reasoning):
- Apocalypse (Not configurable, annoying for players, buggy)
- Better crosshair (A distraction, fails to work with Create Mod contraptions),
- Effective invisibility (not used, weird visual bugs),
- Origin: Entropy's Chosen (not used)
- Chipped (not used + bloat)
- Librarians Balance (didn't work as intended)
- Reimagined Trims (Parity for new mods adding trims)
- Treeplacer Terralith Addon (The depandant already does the job)
(A few were moved to be only on the server version of the pack for better offline performance):
- Terralith,
- Terrablender,
- Tectonic,
- Villager Names,
- Vein mining
- Yung's Api
Initial verison