HOTFIX: Last config push, hopefully fixes issues with joining server. Also pushes missing config that were present before (and should be included)
HOTFIX: Config caused unable to join server. Fixed
HOTFIX: Krypton made server connections impossible
Weapon rebalance EveryComp is back, now functional after update
GT added for the purpose of balancing recipes KubeJS tweaks Balance changes
Removed unbalanced magic mods Retuned IE wires Retuned werewolves Retuned Mekanism jetpack & free runners
Hotfix: Extended signals hotfix
Stripped away a mod that implemented very similar features (to remove redundancy) Tweaked TACZ recipes P&W, Extended Signals, Factory Gauges addon added
Removed unused create content Reintroduced vehicles(?) Automation of TACZ ammo now possible
Oops, forgot a mod on the client that is required on the client to join on the server.
Removed unused content: Little Tractors, Create Structures, Elevators Internal changes. Weapons included once again.
Balance changes through removal of mods Introduced a new mod. Updated AllTheLeaks Removed EveryComp (it was broken anyways and unusable)
Removed unused mods Create: Broken Bad by request
Stripped away unused mods Attempted to fix wood-compat issues (chests) Update supplementaries for a bug fix. Internal changes
Removed a mod that was accidentally included Updated quick-join button
Removed unused mods that saw little to no use
Removed mods: should reduce memory usage and improve pack stability
Create 6.0 update, updating all mods to the latest versions
Stripped Avaritia. Added Macaw's series of mods. Multiple AE2 Addons applied.
Added Pipez and EnderIO for logistics Updated Forestry Updated Vampirism Removed Womp's Shellfish mod
Performance improvements by using a custom build of Create mod. Changing how JEI plugins load a certain category
Replaced REI with TMRV and EMI instead. Should be more stable.