- fixed cloaking enchantment effect activating without the enchantment present
- moved vampirism curse from enchants section in the config to curses section, where it should have been from the start
- added Cloaking enchantment that makes player invisible if they stand still and crouch
- added Curse of Insomnia that makes it so player does not count as sleeping
- added Curse of Vampirism that makes players burn when exposed to direct sunlight
- added Homecoming enchantment that teleports players to their respawn point
- added ability to configure enchants active slots for some of the enchantments
- changed the check how active slots are resolved to allow select enchants to work in any equippable slot
- added Airbag enchant that reduces damage from hitting walls while flying with elytra
- all enchants can now support specific items along with the item tags. you can configure supported items and tags in the config as you see fit.
- added Curse of Panic, a curse that has a chance of scrambling player's hotbar if they take damage
- added smelting enchantment that smelts drops from mined blocks
- added Beheading enchantment that adds a chance to drop entity's head if theeead for that entity's type is available
- added Executioner enchant that makes items deal more damage under a set percentage of target's health
- changed the way config is saved to allow inserting new keys to update the config file as new options become available