v3.5.0-1.21.4+paper
Fabric
- fix the bug when ServerPlayer in threadLocal is null - #34
- add compatibility for RightClickHarvest by jamalam
- fix icon not loading in ModMenu
- improve code that potentially could have changed the game in ways it shouldn't have
- add support for 1.21.6
- add the following breakchained blocks:
- BaseRailBlock
- DiodeBlock
- FallingBlockEntities
- LeavesBlock
- RedStoneWireBlock
- SnowLayerBlock
- SpongeBlock
- CandleCakeBlock
v3.5.0-1.21.6+fabric
Fabric
- fix the bug when ServerPlayer in threadLocal is null - #34
- add compatibility for RightClickHarvest by jamalam
- fix icon not loading in ModMenu
- improve code that potentially could have changed the game in ways it shouldn't have
- add support for 1.21.6
- add the following breakchained blocks:
- BaseRailBlock
- DiodeBlock
- FallingBlockEntities
- LeavesBlock
- RedStoneWireBlock
- SnowLayerBlock
- SpongeBlock
- CandleCakeBlock
v3.4.4-1.21.4+paper
Paper
- do not save config on shutdown
- correctly load config on startup
v3.4.4-1.21.5+fabric
Paper
- do not save config on shutdown
- correctly load config on startup
v3.4.3-1.21.4+paper
Paper
- fix log spam when added exp is 0
- add veinminer support
Fabric
- update to 1.21.5
- add magnetic to the following entities:
- Armadillo
- Armor Stand
- Bogged
- Creeper
- Fox
- Item Frame
- Mushroom Cow
- Painting
- Panda
- Skeleton
- Snow Golem
- Wither Skeleton
- Wolf
- Zombie
- add magnetic to the following break-chained blocks:
- Bamboo
- Big Dripleaf
- Cactus
- Chorus Flower/Plant
- Hanging Moss
- Pointed Dripstone
- Scaffolding
- Sugar Cane
- all growing plants:
- Vines
- Kelp
- all blocks relying on another block, e.g., crops, flowers, banners
- add magnetic to the following item interactions:
- all hoe interactions
- Beehive
- Cave Vines
- brushable blocks
v3.4.3-1.21.5+fabric
Paper
- fix log spam when added exp is 0
- add veinminer support
Fabric
- update to 1.21.5
- add magnetic to the following entities:
- Armadillo
- Armor Stand
- Bogged
- Creeper
- Fox
- Item Frame
- Mushroom Cow
- Painting
- Panda
- Skeleton
- Snow Golem
- Wither Skeleton
- Wolf
- Zombie
- add magnetic to the following break-chained blocks:
- Bamboo
- Big Dripleaf
- Cactus
- Chorus Flower/Plant
- Hanging Moss
- Pointed Dripstone
- Scaffolding
- Sugar Cane
- all growing plants:
- Vines
- Kelp
- all blocks relying on another block, e.g., crops, flowers, banners
- add magnetic to the following item interactions:
- all hoe interactions
- Beehive
- Cave Vines
- brushable blocks
v3.4.2-1.21.4+paper
- update dependencies
- fix crash with treeharvester - reported by faultyfocus
v3.4.2-1.21.2+fabric
- update dependencies
- fix crash with treeharvester - reported by faultyfocus
v3.4.1-1.21.4+paper
- fix Wither not dropping skull in every case
- add tree harvester compatibility
v3.4.1-1.21.2+fabric
- fix Wither not dropping skull in every case
- add tree harvester compatibility
v3.4.0-1.21.4+paper
- support Paper, Folia and PurPur
- now also respect offhand during magnetic validation
v3.4.0-1.21.2+fabric
- support Paper, Folia and PurPur
- now also respect offhand during magnetic validation
v3.3.0-1.21.2
- only support the latest stable version from now on
- fix bug, where players were not able to shear with this mod
v3.2.0-1.20.1
- rebrand mod to "magnetic"
- the old "telekinesis.json" config file has to be copied manually
- the enchantment is now identified by "magnetic:magnetic"
- do not register telekinesis enchantment if "needEnchantment" is false
v3.2.0-1.20.4
- rebrand mod to "magnetic"
- the old "telekinesis.json" config file has to be copied manually
- the enchantment is now identified by "magnetic:magnetic"
- do not register telekinesis enchantment if "needEnchantment" is false
v3.2.0-1.20.6
- rebrand mod to "magnetic"
- the old "telekinesis.json" config file has to be copied manually
- the enchantment is now identified by "magnetic:magnetic"
- do not register telekinesis enchantment if "needEnchantment" is false
v3.2.0-1.21
- rebrand mod to "magnetic"
- the old "telekinesis.json" config file has to be copied manually
- the enchantment is now identified by "magnetic:magnetic"
- do not register telekinesis enchantment if "needEnchantment" is false
v3.2.0-1.21.2
- rebrand mod to "magnetic"
- the old "telekinesis.json" config file has to be copied manually
- the enchantment is now identified by "magnetic:magnetic"
- do not register telekinesis enchantment if "needEnchantment" is false
v3.1.0-1.20.1
- change icon
- re-require yacl
- rename doubled function name in MobMixin
v3.1.0-1.20.4
- change icon
- re-require yacl
- rename doubled function name in MobMixin