Updating to 1.21.2
Adds air bubbles, item highlights, high contrast tooltips, better food haunches while under the hunger effect. Also fixes some issues with the menus that I hadn't fixed in earlier versions
Air bubbles
Haunches
Bundles
Item Highlights and tooltips
- Adds support for axiom's in-game gui textures
Updated mcmeta to 1.21
No other changes
Referenced the shaders (stole them) from Default Dark Mode - Extremely cool project I highly recommend using
- updated to 1.20.5
- Was unable to update the shaders, the text in UIs is currently not high contrast, I apologize for this.
Adds support for the crafter A lot of style adjustments, gallery images have been updated
Adjusts a lot of textures within the advancement screen and recipe book screens to be more contrasting and less washed out I will be working on adjusting the inventory screens soon as well
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- Updates version to pack version 16
- Migrates to new sprite format
Made some minor texture adjustments
New textures/Adjusted textures
Lighter gray for the light dirt background and buttons
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Changed the haunch texture back to 'normal' haunches, so it doesn't conflict with mods like appleskin - texture is modified to fit with the simplified textures of the overall GUI
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Made the toast texture gray instead of cyan, but it's still ugly
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Attached the line for the tabs of the recipe book, instead of having it cut in, and made the X
black instead of red
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Version 1.3:
Additions:
- The arrows in the world selection screen
- The arrows in the resource pack selection screen
- The arrows in the server selection screen
- The demo screen (may actually be unreadable, I wasn't able to test on my own, if the text doesn't show as white on it, I might need to edit it)
- Toasts (The text looks bad on it, if someone knows how to edit text shaders, I would appreciate any PRs regarding that)
- Player interaction screen
Contains a small fix for the villager trade menu, which adds a slider outline since there's room for that now
Bumps mcmeta version to 15