Latest 1.8 Build, compatible w/ UI mods and Re-Console.
- Reverted beta 2 moss update, it just didn't look good.
Latest 1.8 Beta, compatible w/ UI mods and re-console. Doesn't include addons.
A few final pre-1.21 related tweaks.
Beta 2:
- Remade honeycomb block.
- Remade copper ore, again.
- Updated azalea and flowering azalea.
- Updated moss block.
- Updated Soul Soil.
- Updated cornflower to better suit all flower types.
- Updated bee nest.
- Updated honey block.
- Updated composter.
- Readded old Piston sound.
- Readded 1.12 door sounds.
1.8 build compatible w/ re-console.
Programmer Art Continuation Project r1.8.0 LATE WIP BUILD
All vanilla related tweaks are done.
1.20+:
- Added original 2d dragon head.
- Remade all Respawn Anchor textures.
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Reworked Calcite Texture.
- Tweaked Crimson Plants' shading to be less extreme.
- Tweaked Amethyst Cluster color.
- Tweaked Smoker.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
- Added borders to all paintings.
- Reworked all campfire sprites.
- New Smooth Basalt texture.
- Improved 1.8 blackstone, again.
1.21+:
- Added 24w18a music discs.
- Reworked "Wind Charged" effect.
Latest build:
- Tweaked Blackstone, again.
- Improved Nylium textures.
- New pufferfish textures.
- New Mangrove Propangule.
- Added Ominous Trial Key and remade old Trial Key.
- New PACP icon.
Re-Console/UI Mods compatible version of PACP 1.8's 06/05/2024 build.
Programmer Art Continuation Project r1.8.0 WIP BUILD 06052024
1.20+:
-
Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
-
Tweaked Amethyst Cluster color.
-
Tweaked Nether Gold Ore.
-
Tweaked Barrel.
-
Tweaked raw copper item and block coloring.
-
Temporarily removed my sculk tendrils as I try to animate original ones.
1.21+:
- Added 24w18a music discs.
- Reworked "Wind Charged" effect.
Latest build:
- Tweaked Crimson Plants' shading to be less extreme.
- Reworked Calcite Texture.
- Reworked all campfire sprites.
- Improved all "basalt" related textures.
- Improved 1.8 blackstone, again.
- Improved blast furnace outlines.
- Tweaked Smoker.
- Remade all Respawn Anchor textures.
- Added original 2d dragon head.
Latest version, with the latest fix, functional on Re-Console.
Quick patch.
- Restored all classic mob heads. (except dragon, it's impossible to make it look good in 3d.) This fixes a problem where certain CEM models break their item counterparts.
WIP version of 1.8, compatible w/ Re-Console.
WIP build of next "rework/fix" update, only addon included is 1.20.4 bat.
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Reworked "Wind Charged" effect.
- Reworked all campfire sprites.
- Reworked Calcite Texture.
- Tweaked Crimson Fungi shading to be less extreme.
- Tweaked Amethyst Cluster color.
- Tweaked Smoker.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
- Added borders to all paintings.
1.7.10-04 but I removed all custom UI elements for compatibility w/ mods that alter the interface like Legacy4J. Includes Bat Model.
First official release on MR.
- Revamped honeycomb sprite.
- Fixed Bell Texture not appearing.
- Tweaked Bee color.
Most recent revision of 1.7.10, includes 1.20.5 EMF related fixes.
- Tweaked tuff sprite for even more accuracy to granite, diorite and andesite.
- Fixed a critical issue w/ CEM piglin/piglin head models.
- Fixed "ominous" vaults.
- Fixed an issue w/ vanilla programmer art related to zombie villager models. Somehow, Mojang didn't fix this and I hadn't seen a zombie villager in years.