[1.20.1] Fixed pipes sometimes don't render when Cosmic Horizons is installed.
[1.12.2] Fixed glitchy HUD rendering when StellarCore's HUD caching is enabled.
- Fixed a rare case where pipes in a chunk won't tick if the chunk got loaded too early.
- Fixed pipes sometimes fade out into sky's color as if they're near render distance.
- Pipe ends that are attached to blocks can now be moved using the curve editing radial menu: you can now either reattach a pipe to another block while preserving its configurations, or detach a pipe from block.
- Adjusted the texture mapping of pipe joints.
[1.20.1 & 1.21.1] Added support for FreeBSD.
Added "Force Joint" to the node menu, which allows creating sharp corners without needing to create a branch.
- Item pipes now fill inventory slots in the forward order.
- [1.7.10] Fixed curvy GT++ pipes missing textures.
Fluid pipes can now regulate fluid amount (both per-type and total), similar to item pipes.