Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Domix's Creatures

Domix's Creatures

A mod that focuses on adding cool creatures, structures, blocks & items

3,603
57
Adventure
Mobs
World Generation
AboutGalleryChangelogVersions

Domix's Creatures 1.6.0

by DomixCZE on May 7, 2025
Download

UPDATED:

  • Updated to 1.21.1

CHANGES:

  • Fixed a problem where the Water Strider could be fed truffle
  • Removed the water_strider_for_breeding item tag

Domix's Creatures 1.5.0

by DomixCZE on May 6, 2025
Download

UPDATED:

  • Updated to Minecraft 1.20.6

ADDED:

  • Added 5 new advancements
  • Added en_us translation for tags
  • Added BabyFollowParentGoal

CHANGES:

  • Deer and Moose now have a smaller hitbox when sleeping
  • Salamander Upgrade Template now generates in Bastion Treasure Room chests (100% chance)
  • Salamander Upgrade Template can now be duplicated
  • Fixed Salamander Upgrade name/tooltip
  • Fixed Antler item/hat tooltip always saying Large
  • Baby creatures no longer follow their parents while sleeping
  • Fixed quills shot by dispensers not being shot as projectiles
  • Added all antler sizes to the creative tab
  • Added truffle to creative tab
  • Advancement translations now use .description instead of .desc at the end for advancement descriptions
  • Advancement translations now use .title at the end for advancement titles
  • Changed how advancements are structured in the in-game advancement screen
  • Changed the title and description of the Adventurer's Hat advancement
  • Added shadows to entities that were missing them

REMOVED (Internal/Technical):

  • Removed BrewingRecipeRegistryMixin
  • Removed FoliagePlacerTypeInvoker
  • Removed TrunkPlacerTypeInvoker

Domix's Creatures 1.4.1

by DomixCZE on Apr 29, 2025
Download

UPDATED:

  • Updated to Minecraft 1.20.4

ADDED:

  • Added Compatibility with Biomes o' Plenty biomes

FIXES:

  • Fixed Water Strider not spawning naturally

Domix's Creatures 1.4.0

by DomixCZE on Apr 29, 2025
Download

UPDATED:

  • Updated to Minecraft 1.20.2

ADDED:

  • Added Porcupine entity
  • Added Bison entity
  • Added Boar entity
  • Added Water Strider entity (doesn't spawn naturally in this version)
  • Added truffle item
  • Added quill item
  • Added Fire Salamander Upgrade Template
  • Added Fire Salamander armor set

CHANGES:

  • Some bigger entities will now attack the player if their babies are around
  • Fisherman Villagers can now buy Shark Teeth
  • Baby moles now follow their parents
  • Renamed the mole land controller from "controller" to "land_controller"
  • Beaver StripLogGoal now respects the MobGriefing gamerule and the beaver won't strip logs if MobGriefing is false
  • Entities no longer look around while sleeping
  • The sleepgoal now uses isBeingRainedOn instead of isTouchingWaterOrRain to determine if it should wake up when it's being rained on
  • Removed the attackRange variable from all custom melee attack goals

TECHNICAL CHANGES:

  • Added boar_can_dig_in biome tag
  • Added drops_from_boar_digging item tag
  • Added ProtectBabiesGoal
  • Updated the all_items tag to include newly added items
  • Added for_breeding item tag for entities that can be bred
  • Added MobEatGrassGoal
  • Added EatsGrass interface
  • Added can_eat block tag
  • Added snowy layer to mud golem
  • Entities now use tags to determine in which biomes they can spawn
  • Added swim animation for the mole
  • Added swim animation for the mud golem
  • Added quill projectile entity

FIXES:

  • Fixed the Hippo not having idle_swim animation
  • Fixed Fire Salamander glow sections not being mapped correctly
  • Fixed a problem where entities that can get a snowy layer would get it even when under a roof. This has been fixed, and the entities have to actually "touch" the falling snow to get the snowy layer
  • Fire Salamander Scales item can no longer burn in lava/fire
  • Fixed mud golem not having a shadow

Domix's Creatures 1.3.0

by DomixCZE on Apr 6, 2025
Download

IMPORTANT: Versions 1.1.0 and lower are NOT compatible with 1.3.0. Please update to version 1.2.0 BEFORE updating to 1.3.0 to avoid potentially breaking the mod.

ADDED:

  • Added death and hurt sounds for the Fire Salamander.
  • Added the Worm entity.
  • Added the Mole entity.
  • Added the Mud Golem entity.
  • Added the Hippo entity.
  • Added the Shaman entity.
  • Added the Vine entity.
  • Added the Magma Ball entity (used as a projectile for the Fire Salamander).
  • Added the Shaman's Altar structure.
  • Added the Hippo Mud Bath structure.
  • Added the Savanna variant to the Crocodile.
  • Crocodiles now also spawn in the Savanna Biome.
  • Added the Sawdust Block.
  • Added the Crocodile and Albino Crocodile Chestplate.
  • Added the Molehill Block.
  • Added the Mud Blossom Seed and Plant.
  • Added the Shaman's Mask item.
  • Added the Worm item.

CHANGES:

  • Added a Magma Ball attack to the Fire Salamander entity.
  • Spectral Fruit can now be eaten.
  • Goldfish items can now be eaten.
  • Sonic Blockers now have durability (520) and can be repaired with Shulker Shells.
  • Structure generation should be a little cleaner (it's not perfect, but there should be no more beaver houses inside mountains! :D).
  • Eels now attack Cod and Salmon.
  • Whales can no longer be pushed.
  • Sharks now take less knockback.
  • Reworked the Goldfish entity texture.
  • Reworked the Goldfish item texture.
  • Reworked the Goldfish Bucket item texture.
  • Changed the colors of the Goldfish spawn egg.
  • Bark can now be used as fuel.
  • The Pile of Sticks block, Sawdust item, and Sawdust Block can now be used as fuel.

TECHNICAL CHANGES:

  • Eels spawned from eggs now have a chance to be the Abyss variant when spawned in the Deep Ocean Biome.
  • Added the spawns_savanna_crocodile biome tag.
  • Added the spawns_abyss_eel biome tag.
  • Renamed the WispAttackGoal to WispMeleeAttackGoal for consistency with other entities.
  • Added the spectral blocks (pressure plates, slabs, stairs, trapdoors, doors, buttons, saplings) into the vanilla wooden tags.

FIXES:

  • Fixed an issue where baby crocodiles had unusually deep sounds.
  • Fixed an issue where entities would play idle animations instead of walking even when moving.
  • Fixed an issue where some of the blocks from the spectral wood set were not usable as fuel (including the sapling).

Domix's Creatures 1.2.0

by DomixCZE on Feb 22, 2025
Download

ADDED:

  • Corrected the link to the homepage/sources in the fabric.mod.json.
  • Most Land entities can now get a snowy layer when in snowy weather. This can be removed with a shovel or by water/rain.
  • Added Shark entity.
  • Added Eel entity.
  • Added Moose entity.
  • Added Electrified effect.
  • Added Bleeding effect.
  • Added step sound to the Deer entity.
  • Added icon for the Echolocation effect.
  • Whale now has a rare Albino variant (5% chance to spawn).

CHANGES:

  • Whale no longer plays ambient sounds when beached.
  • Whales no longer spawn with a random number of barnacles; they now spawn with none and grow barnacles over time.
  • Iguanas no longer take suffocation damage while mounted on the player (won’t suffocate in blocks while mounted).
  • The Deer now flees from Tigers and Polar Bears.
  • Baby creatures now follow their parents.

TECHNICAL CHANGES:

  • Added prevents_bleeding tag for armor that protects the player from the Bleeding effect caused by entities.
  • Added conductive_items tag for items/armor affected by the Electrified effect.
  • Fire Salamander now uses enum-based variants for consistency with other entities.
  • Renamed EntityBeachedGoal to BeachedGoal.
  • Renamed the Whale idle animation to idle_swim from idle for consistency with other entities.
  • Changed the active eye height of the Whale.
  • Made the Beaver hitbox slightly smaller.
  • Changed the active eye height of the Beaver.
  • Added snow layer feature for entities.
  • The barnacle count in NBT now shows the number of barnacles the Whale has instead of the number of barnacles it is missing.
  • The Whale now uses GeckoLib layers for barnacles instead of switching the entire texture in the model class.

Domix's Creatures 1.1.0

by DomixCZE on Jan 30, 2025
Download

Added:

  • Entity Sitting Toggle Message: A message now appears when you toggle the sitting behavior of tamed entities.
  • Iguana Entity: The Iguana has been added.
  • Tiger Entity: The Tiger entity has been added.
  • Deer Entity: The Deer entity has been added.
  • Sonic Blockers: Sonic Blockers have been added.
  • Baby Beaver Model: A baby model has been added for the Beaver entity.
  • Baby Spectral Bat Model: A baby model has been added for the Spectral Bat entity.

Fixes:

  • Beaver Sleeping: The Beaver sleeping behavior now functions correctly.
  • Beaver Breeding: The Beaver breeding behavior now functions correctly.

Changes:

  • Baby Spectral Bat Attack: Baby Spectral Bats are now passive and cannot attack.
  • Adventurer's Hat Durability: The Adventurer's Hat is now purely cosmetic and no longer has durability.

Other:

  • Wiki: The official wiki for the mod is now available on GitHub.
  • Source Code: The mod's source code is now also available on GitHub.

Domix's Creatures 1.0.0

by DomixCZE on Jan 13, 2025
Download

Initial Release

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+
Filter

Show all versions

Modrinth is open source.

main@656c5b6

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.