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Dynamic Crosshair

Dynamic Crosshair

A mod that hides or changes the crosshair dependent on context

7.17M
1,847
Utility
AboutGalleryChangelogVersions

[Forge 1.19.3] Dynamic Crosshair 5.1

by Crendgrim on Jan 13, 2023
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[Forge 1.19-1.19.2] Dynamic Crosshair 5.1

by Crendgrim on Jan 13, 2023
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[Forge 1.18-1.18.2] Dynamic Crosshair 5.1

by Crendgrim on Jan 13, 2023
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Fix crash on Forge due to weird Mixin interaction

[Forge 1.19.3] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Fabric 1.19.3] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Forge 1.19-1.19.2] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Fabric 1.19-1.19.2] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Forge 1.18-1.18.2] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Fabric 1.18-1.18.2] Dynamic Crosshair 5.0

by Crendgrim on Jan 13, 2023
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[Forge 1.19-1.19.2] Dynamic Crosshair 5.0b2

by Crendgrim on Jan 13, 2023
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[Fabric 1.19-1.19.2] Dynamic Crosshair 5.0b2

by Crendgrim on Jan 13, 2023
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Ported to Architectury to enable Forge support

Dynamic Crosshair 5.0b+1.19.2

by Crendgrim on Jan 12, 2023
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Trial port to Forge

3.6+1.18.2

by Crendgrim on Jan 4, 2023
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4.1+1.19.3

by Crendgrim on Dec 28, 2022
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4.1+1.19.2

by Crendgrim on Dec 28, 2022
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Add a way to specify certain items as throwable or usable items, for if servers have behaviour that differs from vanilla.

4.0.1+1.19.3

by Crendgrim on Dec 7, 2022
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Port to 1.19.3

4.0+1.19.2

by Crendgrim on Dec 1, 2022
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Add a "simple" mode that does not check as many details. Rework crosshair computation and API.

3.5.2+1.18.2

by Crendgrim on Nov 22, 2022
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Fix crash for when a mod updates without the compat layer being updated. This currently affects Chipped.

3.11+1.19.2

by Crendgrim on Nov 2, 2022
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Fix crash. Improve fishing rod + lead behaviour.

3.10+1.19.2

by Crendgrim on Oct 31, 2022
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