- Reworked a lot of code to improve performance & fixed a few minor bugs.
- Kobold Potion Descriptions are now translated.
- Added Russian (ru_ru) translation by Fedia.
- Added Simplified Chinese Translation (zh_cn) translated by StarOcean
- Improve some code to fix some wonkyness with giving items to kobolds and server stuff.
- Fixed Zombolds not shaking when converting.
- Improved all converting code heavily.
- Fixed a tag causing the Kobold Captain to not accept certain items.
- Updated Loot Table for Chest Loot
- Updated Recipe for Template
- Fixed Banner Pattern Recipe.
- Updated Skelebold Dungeon.
- Reworked registry for Enchantments, Items, Banner Patterns, and Blocks.
- Brought back Kobold Iron Equipment as unobtainable equipment for now.
- -Kobolds will be using their own equipment now but can't drop said equipment that they spawn with.
- Fixed some minor issues.
- Updated Creative Menu.
- Updated minimum Forge Version.
- Spring cleaning.
- Updated the Kobold Loot Table for chests a bit to make certain items rarer.
- Moved the unused 1.20 code and assets into a zip file so the game will ignore them.
- Misc Fixes & Improvements
- Updated every single Kobold Den with new loot, including an unique loot table.
- -Both Kobold Banners and Kobold Templates are found within these chests now randomly.
- Added the Kobold Armor Trim Template, but doesn't do anything yet (all required code is there for it to work once ported to 1.19.4/1.20 or higher though).
- Fixed Skelebolds not being on center of block when spawned from a Kobold Skull.
- Updated Kobold Skull a bit.
- Changed the Mixins back into Forge event now for better control.
- Updated Kobold Targeting.
- Kobolds will no longer avoid Creepers.
- Retired Kobold Iron Tools ; they are now replaced with normal iron tools or removed from the trading loot pool.
- Improved code related to using sounds within the mod.
- Finished cleaning up the mod, removing the very last of the generated procedures with my own work.
- Updated Skelebold model to allow support for a future update to the Witherbold mod.
- Updated the Mods.toml file finally to have a link to the discord and to credit the artists instead of MCreator stuff.
- Updated the mod directory from "net.mcreator." to "net.salju."
- Cleaned up unused elements from the base KoboldsMod file.
- Updated the "Queued Work" function in the base KoboldsMod file.
- Finished updating every piece of generated entity procedures into pure code made by me.
- Fixed a bug where kobolds can get stuck with a permanent off-hand item, such as an emerald.
- Kobolds will now keep armor, drop their old weapon, and use the axe you gave them when changing into a Kobold Warrior.
- You can now give items to kobolds from your off-hand but petting them now requires both hands to be empty.
- The breed item is now a tag instead, to allow the ability to config it to any item you want.
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Removed Config.
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-The three config settings related to entities can be manually turned off still by removing them from the mod file's main Mixin list.
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-Amethyst Shard is the breeding item now on.
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Fixed Kobblestone Music Disc not having Allay Dance Ticks.
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Converted even more MCreator procedures into handwritten code made by me.