- fixed map markers rendering
- Revamped map markers
- They now have more properties defined in json
- Their textures will also be stitched in an atlas for better performance
- You can assign a structure tag to json map markers and that will get picked up by things that use it like supplementaries adventurer maps
- They also have a map color that ca be defined
- fixed cave filter placement modifier
- added to vanilla methods to wood type
- fixed some item rendering methods
added more utilities
fixed a rare issue with players in adventure mode
- added ImageTransformer, an utility class to rotate or move parts of a texture in another
no more builtin vertical slabs compat. use vslab compat
fixed fluid tanks not saving their fluid colors correctly
no more builtin vertical slabs compat. use vslab compat