New Feature: Action Keys
Save actions for later use and assign those actions to keys! It supports all current action types and they are saved to your client's config instead of the world.
How to use:
- Create an action and put it in a command block (or any other in-world trigger)
- Run
/obscraft saveAction <id>
- Send the translatable component (aka trigger the command block)
You should receive a toast indicating the save was successful.
You can assign an action to a key using /obscraft setActionKey <keyId> <actionId>
(omit the actionId to clear a key instead)
Action Keys can be rebound in the normal Controls menu.
As a reminder, Architectury API and Fabric API (for Fabric) is required.
After wayyyy too long, time to get this tested in the wild!
If you haven't yet, I'd recommend reading the Description for information on what functions are available.
If you run into any issues, please report them on the Issue Tracker or reach out to me!
Right now, it supports Minecraft 1.21.1 through the latest version. (1.21.4 as of 12/29) Also required is the Architectury API