- AzureLib is no longer a required dependency
- API for rendering equipped trinkets on the player model was removed. This feature will be implemented in an addon for RPG Inventory instead.
- Stamina Attributes is no longer a required dependency
- disabled the functionality of vanillas 'Swap Item With Offhand' hotkey. Using it could lead to item duplication.
- custom belt/gloves/necklace/rings slots by default now also accept all items configured for the corresponding default Trinket slots
- spell slots now accept spell books from all mods
- added missing translation keys for keybindings
- changed default keybindings to no longer conflict with vanilla keybindings
- added a toggleable attribute screen which shows a configurable list of attributes
- added compatibility with Food Overhaul, food effects are displayed separately to other effects
- status effect description are now only displayed, when the translation key has a value assigned to it
- added client config option to hide the armor bar
- changed active spell slots amount to 1 by default
- added default config values for status effects provided by 'Various Status Effects'
- added mod compatibilities via item tags for 'Better Combat' and 'Better Combat Extension'
- added new gamerule 'destroyDroppedItemsOnDeath', false by default and has no effect when gamerule 'keepInventory' is true
- added config option for a new status effect identifier, when valid and applied to a player, acts like the 'keepInventory' gamerule
First release!