- Optimized the armor mechanics.
- Fix
disablemobs
command, added support for mobs with spaces in their names and made it case-insensitive.
- Fixed Invisible Helmet dropping.
- Added
/zombiespawnmultiplier
command.
- Improved the no daylight burning function.
- Improved disable mobs function and made it configurable.
- Improved the randomness of the armor in armored zombies.
- Added a cooldown to the day counter to prevent miscounts.
- Added the
/disablemobs
and/viewdisabledmobs
commands. - Optimized the day counter.
- Renamed functions and game rules for better clarity.
- Removed the starter kit.
- Removed remnants of the previous versions.
- Fixed a small mistake in the custom armor mechanics part.
- Improved the armor mechanics.
- Made the armor mechanics toggleable.