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AM - RPG Mob Leveling System

AM - RPG Mob Leveling System

Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills

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Adventure
Game Mechanics
Mobs
AboutChangelogVersions

Ascendant Mobs 0.5.0 [1.21.1]

on Sep 2, 2024
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Ascendant Mobs 0.5.0 [1.20.1]

on Sep 2, 2024
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Ascendant Mobs 0.5.0 [1.19.2]

on Sep 2, 2024
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[NEW] Added a new block called Territorial Soil, enhancing the environment of the new biome

[NEW] Explore the newly introduced Territorial Biome, featuring unique environmental elements and challenges.

[NEW] Discover two new valuable loot structures within the Territorial Biome, offering rare rewards and resources.

[NEW] Mobs in the Territorial Biome follow a designated leader (he holds the STICK). If the leader dies, the remaining mobs will receive a Weakness effect until they find a new leader

mobs within the Territorial Biome now have a minimum level of 75, increasing the challenge and intensity of encounters.

NOTE : DO NOT BREAK THE CHESTS IN THE NEW BIOME!!! it will crash the game

Ascendant Mobs 0.4.0 [1.19.2]

on Aug 31, 2024
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Ascendant Mobs 0.4.0 [1.21.1]

on Aug 27, 2024
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Ascendant Mobs 0.4.0 [1.20.1]

on Aug 27, 2024
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[NEW] Distance Calculation Based on Z-Axis Distance is now calculated based on the Z-axis for improved accuracy.

[NEW] Added configurable options for calculating the mob scale method, to change this options only change scale_type in the configuration file

  • horizontal: using only x and z axes
  • vertical: using only y axes
  • both: use all 3 axes (default)

!! Make Sure ITS LOWER CASE !!

[BUG FIX] Reduced the mobs movements speed scale from 0.7-1 to 0.1 - 0.3 , please change the scale value in the config file to speed_modifer = 0.3 (max speed) or delete all the old configs

Ascendant Mobs 0.3.0 [1.21.1]

on Aug 26, 2024
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Ascendant Mobs 0.3.0 [1.20.1]

on Aug 26, 2024
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[NEW] Added Protection to Mob Levels:

- Mobs now have a protection attribute that scales with their level.

[NEW] Added Speed to Mob Levels:

- Mobs gain a speed boost as their level increases, making them faster and more dangerous.

[NEW] Added NBT Tag "am_lvl" to Entities:

- A new NBT tag "am_lvl" has been added to track the level of entities.

[NEW] Extra XP Based on Level:

- Mobs now drop extra XP depending on their level, rewarding players more for tougher battles.

[NEW] Added Configuration Options:

- You can now configure the following modifiers:
	- `damage_modifier`: Adjust the damage output of mobs based on their level.
	- `health_modifier`: Control the health scaling of mobs by level.
	- `protection_modifier`: Modify the protection attribute based on mob level.
	- `speed_modifier`: Set the speed increase for mobs as they level up.
	- `xp_modifier`: Adjust the extra XP awarded based on the mob's level.

Ascendant Mobs 0.2.0 [1.21.1]

on Aug 24, 2024
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Ascendant Mobs 0.2.0 [1.20.1]

on Aug 24, 2024
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[NEW] Mobs now scale based on dimension:

- Overworld starts at Level 0
- Nether starts at Level 50
- End starts at Level 100

[NEW] Mobs now have potion effects at configurable levels

[NEW] Added new configuration options:

- base_level_end
- base_level_nether
- random_effects
- random_effects_level
- random_effects_chance
- strength_chance
- speed_chance
- resistance_chance

Ascendant Mobs 0.1.0 [1.21.1]

on Aug 23, 2024
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0.1.0### [NEW] Added BlackList Config: Exclude specific mobs from receiving levels

[NEW] Added option to show or hide Display Tags for mobs

[BUG FIX] Fixed level text display bug

[BUG FIX] Resolved issue where mobs would re-level every time the world was reloaded

Ascendant Mobs 0.1.0 [1.20.1]

on Aug 23, 2024
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[NEW] Added BlackList Config: Exclude specific mobs from receiving levels

[NEW] Added option to show or hide Display Tags for mobs

[BUG FIX] Fixed level text display bug

[BUG FIX] Resolved issue where mobs would re-level every time the world was reloaded

PS : PLEASE REMOVE THE "minecraft:zombie" Entry in the config/AscendantMobs/list_config.toml IT WAS THERE FOR TESTING AND FORGET TO REMOVE IT, OTHER WISE ZOMBIES WONT BE AFFECTED

Ascendant Mobs 0.0.1 [1.21.1]

on Aug 23, 2024
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[NEW] Dynamic Leveling System:

- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making 
each encounter more challenging

[NEW] Added Configuration file to control :

- Scale distance : 55000 blocks
- Base Level : 0
- Scale factor : 0.5
- Health modifier : 5
- Damage modifier : 5
- max level : 200

Ascendant Mobs 0.0.1 [1.20.6]

on Aug 21, 2024
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Ascendant Mobs 0.0.1 [1.20.1]

on Aug 21, 2024
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[NEW] Dynamic Leveling System:

- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making 
each encounter more challenging

[NEW] Added Configuration file to control :

- Scale distance : 55000 blocks
- Base Level : 0
- Scale factor : 0.5
- Health modifier : 5
- Damage modifier : 5
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