- [1.7.10 & 1.12.2] Fixed overlay rendering on AMD cards.
- Rewrote some immediate mode rendering code to use avx2 or avx512 if available.
Added an optional grid system that helps aligning pipes to regularly spaced points. It can be enabled by middle-clicking empty space.
[1.21.1] Fixed pipe items sometimes not rendering or functioning due to a client/server desync.
Fixed intersection marker being placed too far away when branches are almost collinear.
- Changed to a more permissive algorithm for checking pipe intersection.
- Branch angle limit now has its own error message rather than showing "pipes can't intersect".
- When placement fails due to intersection, the location of the intersection will be indicated.
- Holding sprint now also prevents targeting nodes.
- Pipes can now be harvested directly into inventory by using other mods' wrenches.
- Drops from breaking pipes now have the standard pickup delay.
- Breaking pipes in creative mode no longer drops items.
- [1.20.1] Updated GT integration for an upcoming GTM change that will break it.
- [1.20.1 & 1.21.1] Now compatible with Radium's entity collision optimization.
[1.7.10] Fixed GT integration with the new GT5u version that renamed getThickNess
.