fixed fluid attributes from ModFlowing fluid not working on fabric improved ModFluidBucket to have a constructor with supplier, working better on forge
fixed recent screw up with inverted fabric and forge fluid attributes. upsies
improved fluid api to have different units on fabric. 1 bucket = 3 bottles there. This also means that bowls were also set to 1 bottle instead of 2
Other misc improvements to fluid api
improved some things related to spectator mode with block interactions
fixed an issue where image respirter would not properly recolor an animated image added some stuff for fabric fluid api changed some utils class method to work better with spectator gamemode
- fixed a server crash from recent update
-fixed an issue with fluid textures on fabric -fixed fluid particle colors not being generated properly -improved fluid tank api
safety checks to prevent accidentally firing early reload when other mods would re create the vanilla resource manager very early
improved leaves type detection improved wood type to vanilla mapping improved datapack registry check, prenvets random crashes when mods accidentally nuke them (very hard to do yet has happened multiple times)
added more harcoded wood types for some mods that didnt follow naming conventions fixed an issue with lightable interface
improved datapack check to only happen on server levels fixed piston move callback not being realiably called on clients