- fixed an issue with fluids registering twice when a forge equivalent was there, caused by them nor merging equivalent fluids list correctly
- That caused some missing textures when viewing those extra erroneous fluids
- added some new math utilities for AABB collision
- improvedProjectileEntity will now use fancy new AABB collision by default.
- Many improvements to said class
another hotfix for a recently introduced breaking feature related to projetiles
hotfix for a method accidentally set final
add ILeftClickReact interface, allows items to react to left click improved some utility classes calls minor fixes related to projectile entity leading to inconsistent behavior
blacklisted smoldering wood from IW from wood detection improved mod projectile entity class
fixed imroved projectile entity class using wrong collision method improved block set api getBlockSet of call to also consider blockItem items
added some math utils improved mapRegistry class added more equivalent link liquids fixed some things with additive translucency render type
fixed an issue with forge fluid types not being registered fixed another issue with ModBucketItem
fixed an issue with texture generation and animated textures fixed some unneeded log spam